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Colours coding in the "Notes" section of the poker tables.

Tikay10Tikay10 Member, Administrator, Moderator Posts: 161,373

There are 6 colours in the note section, for easy visual reference.

How many of those different colours do you use, & what does each denote?

The colours are;

Green

Blue

Yellow

Purple

Red

Orange

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    BigHawk89BigHawk89 Member Posts: 627
    Red = Good reg/Solid players
    Yellow = Decent player but doesnt cause too many problems
    Green = Bad player
    Purple = Really bad player, usually abit crazy
    Orange = Stations

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    aussie09aussie09 Member Posts: 8,033
    Red = plays like MattBates, avoid
    Yellow = plays like MattBates, avoid
    Green = plays like MattBates, avoid
    Purple = plays like MattBates, avoid
    Orange = MattBates


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    Tikay10Tikay10 Member, Administrator, Moderator Posts: 161,373

    I really could use some more feedback on this thread, please let me know what colours you use, & what they denote.

    Thanks.
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    waller02waller02 Member Posts: 9,028
    I only use 4 colours.

    Green: Bad, atc, stn.
    Orange: Reasonable. ABC
    Red: Good. Tricky.
    Blue: Too good. Pray for a change of table.

    I'd say a good 97% of the players have been given the Blue tag.
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    Tikay10Tikay10 Member, Administrator, Moderator Posts: 161,373

    Thanks Ryan, that's the idea, just need a few more now.
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    goldnballzgoldnballz Member Posts: 2,791
    I try & colour code most players.

    Blue - 'fun' player
    Yellow - average player
    Orange- In profit but has leaks
    Red - Good reg
    Purple - Excellent reg
    Green - New player
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    MattBatesMattBates Member Posts: 4,118
    I don't use the colours
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    waller02waller02 Member Posts: 9,028
    MattBates said:

    I don't NEED the colours

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    mumsiemumsie Member Posts: 7,406
    Green= quite happy to be in the pot with them= loose, draw chaser.
    Red= avoid or tight range.
    Orange, not sure about this player.

    I don't use the other colours.
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    HENDRIK62HENDRIK62 Member Posts: 3,162
    Very broad, with notes added for specifics, I have had to change some of these as I learn more about the players.....ie they own me.

    Green - solid

    Blue - stationy

    Yellow - passive

    Purple - very strong

    Red - unpredictable

    Orange - fun player
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    VespaPXVespaPX Member Posts: 12,036
    Traffic Light system
    Red - Stop, danger
    Orange/Amber - Proceed with caution
    Green - Mash the Pot button

    Oh and yellow for Tikay & Eon
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    craigcu12craigcu12 Member Posts: 3,960
    Red-limpers, players bad hands

    Purple- LAG, maniac, donk

    Orange, loose player who's very deceptive and doesn't do much betting for value

    Green, Good players

    Blue, Tight passive players

    Yellow- I don't have one for this yet. Might start using this on limpers who'll fit fold flops and make red those who are total calling stations on flops.
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    TheMadMonkTheMadMonk Member Posts: 291
    green =I want to play as many hands as possible against them ,preferably in a heads up situation.

    red = only want to play against them if ime in position or have a decent hand.

    rest of colours = not decided yet if they are green or red.
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    EvilPinguEvilPingu Member Posts: 3,462
    edited December 2017
    Just a hot/cold good/bad sliding scale.

    Blue = Terrible
    Green = A bit less terrible, generally use this for regs I consider to be weaker, or players who have less basic leaks such as a DYM player with no understanding of ICM but is otherwise alright, or a cash player who calls too many 3bets pre, that kind of thing.
    Yellow = Solid
    Orange = Good reg
    Red = FFS I RUN SO BAD AT SEAT DRAWS

    Purple is the odd one out, so I use that to alert me to something that doesn't necessarily fit within my sliding scale system - Could be anything from "Guy is ridiculously nitty and you can open ATC profitably into this guy", to "This guy is open jamming half the time and I need to pay attention to this entire table" for call ranges, overcall ranges and so on. It basically just means "Look at this note as soon as you see this player at the table because you need to make a significant adjustment".
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