In Response to Re: Sit & Go Changes and a 50/50 addition... : This is a terrible change. Skys structure mirrored the structure of hypers on every other site where they are extremely popular, far more popular than any other structure of HU sng. Hope this is a mistake. Posted by DOHHHHHHH
This has been raised and the old blind structure for Heads-Up (Hypers) will be restored shortly. Apologies for the oversight.
I assume the Hyper structure is a mistake because it makes them pretty much unplayable. I assume this is a mistake and will be fixed.
Devon I don't really get the big rant about removing all the skill edge? Most of these games always existed, the main difference being that the regular SnGs had terrible structures which did reduce your edge, this is now fixed so the edge can be bigger, don't understand tbh.
The standard heads up games have been ruined by this change, they have now become an all in shove fest. You might think whats the difference starting at 15/30 rather than 10/20, well a lot. You might as well just shove and hope now, but as long as sky is getting more games in per hour i suppose we all have to deal with it
I have never seen such a major brand as SKY have such pathetic communication skills. Log on today to find HUSNG structures changed, was this communicated?? Were players consulted about the changes?? Removing the 10/20 blind level for Turbos and Hypers is a big mistake imo. Can someone please tell me the thought process/reasoning behind this?
In Response to Re: Sit & Go Changes and a 50/50 addition... : Offering many options to players is great. Personally, i dislike 50/50's but can see why people like to play them. To say that you wouldn't mind seeing them replace dym's though i think is pretty odd. They are very popular on here and to take them away woukld be a strange business decision from sky Posted by Jac35
It's just personal opinion. I think 50/50s are the natural successor to DYMs. As a site gets bigger there's more chance groups of people will abuse DYMs as found elsewhere. I also feel with the 10% rake that DYMs are much more difficult to beat long term even playing a technically correct game. 50/50s represent a bigger skill edge and are IMO more fun.
Again that's just my opinion, I'm not saying change this now or that other people should agree with me.
I have never seen such a major brand as SKY have such pathetic communication skills. Log on today to find HUSNG structures changed, was this communicated?? Were players consulted about the changes?? Removing the 10/20 blind level for Turbos and Hypers is a big mistake imo. Can someone please tell me the thought process/reasoning behind this? Posted by Moonlit81
Completely unfair and untrue IMO.
I've been on plenty of sites where there is zero communication on changes. I've played on plenty of sites where the playerbase has zero voice as opposed to here where there is plenty of opportunities to give constructive feedback and put over opinions. Most online site consult players zero percent of the time when it comes to anything.
I have never seen such a major brand as SKY have such pathetic communication skills. Log on today to find HUSNG structures changed, was this communicated?? Were players consulted about the changes?? Removing the 10/20 blind level for Turbos and Hypers is a big mistake imo. Can someone please tell me the thought process/reasoning behind this? Posted by Moonlit81
That's some of the dialogue we had on the Community. Obviously that's only a small part of the process, but should give you an idea that we go a bit further on the communication front with customers than you're giving us credit for.
I have never seen such a major brand as SKY have such pathetic communication skills. Log on today to find HUSNG structures changed, was this communicated?? Were players consulted about the changes?? Removing the 10/20 blind level for Turbos and Hypers is a big mistake imo. Can someone please tell me the thought process/reasoning behind this? Posted by Moonlit81
As stated earlier in this thread, the alteration to the HU games was an error which is being rectified.
As Sky_Dave has also stated, the changes to the 6-max SNG blind structures were made after lengthy consultation with the forum in three or four recent threads, including contributions from some of the brightest minds on here... Lambert and I helped too.
In Response to Re: Sit & Go Changes and a 50/50 addition... : As stated earlier in this thread, the alteration to the HU games was an error which is being rectified. As Sky_Dave has also stated, the changes to the 6-max SNG blind structures were made after lengthy consultation with the forum in three or four recent threads, including contributions from some of the brightest minds on here... Lambert and I helped too. Posted by BorinLoner
Can we confirm that the blind structures are changing back to the original ones or is this just the hypers?
Looks like its just the hypers as they have already changed back No consideration for the rest of us. Posted by Hotwheals
Thought that might be the case! Having read the thread that Lambert started there is little/no reference to HUSNG this refers mainly to 6/10 man Sit N Goes. To my knowledge a thread started by one player with a dozen others contributing hardly makes for effective research/consultation. Could sky/anyone please give me the thought process behind the new structures and how this makes the format better (I am refereeing to HUSNG here not standard SNG) I play alot of Turbo's and the removal of the 10/20 levels means that after 2 mins alot of the time we are playing shove/fold poker this is neither skillful nor fun.
Hmmm... it does seem that only the hypers have been repaired.
Hopefully the turbo and standard HU games will also have their structures changed back to include the 10/20 level. Removing this level from the turbos is a particular problem as it takes the starting stack from 50BB to just 33BB, much closer to the hypers' starting stack of 25BB. Reducing the play, stepping on the hypers' toes and making them less distinct from one another.
I'm not sure anyone is fussed that the 6-max starting stack is now 50BB and not 75BB but in heads-up it will make a considerable difference, so perhaps the regular speed HU blind levels should be changed back too.
3.15 hu standard are missing ?? 3.30 six max standard also gone ?? When they removed the poker league and the cash prizes on offer each month i moved to playing mainly the above games,now these have been removed too.. why ?? these were very popular,i really dont understand. Will the 5.25 hu standard games be next for the chop?? Posted by FINS
They obviously dont want us STANDARD structure players around as we probably dont give them enough rake per hour
Come on guys. I'd put money on the fact that this is plain and simple just a clerical error. It's probably been resolved for the Hypers because someone mentioned it was incorrect in the Hypers so they were made aware. Now it's been highlighted the same issue has happened with Turbos, I bet it gets fixed.
On the matter of some games being removed, as I said earlier, it's very likely that this has been done to boost the number of games actually starting - Funnelling players into fewer games.
This whole restructuring has happened because SNG's on Sky have been virtually dead, with games hardly ever running. The most important thing is not to offer lots of variety but to actually offer games that get started. Up until now there have been occasions when you could be left waiting half an hour or longer for a game to fill, if it fills at all.
Removing certain buy-in levels, certain types of game and certain blind speeds, as well as altering the blind structure, is intended (I expect) to enable Sky to compete with Stars and others. If you can go to a competitor and be playing inside two minutes but on Sky it takes thirty, you're going to go and play with that competitor. The key thing about SNG's is that they start quickly and if they don't do that on Sky, they have no future.
Regarding the idea that this entire change came about after a single thread; Well I can promise you that it didn't. I have started and contributed to at least three threads on this subject in the last few months, each of which stretched to some considerable length. If you don't like what the voices on those threads were saying, then I'm sorry. However these threads were open to everybody and only those who wrote on them could be heard. You can hardly justify a complaint that Sky Poker doesn't listen to it's customers, if those customers you would like them to listen to aren't talking. Many of us were.
I'm sure that Sky_Dave will be along at some point to either explain why the HU blinds have been altered or tell us that they will be returned to their previous structure.
Hotwheals i have yet to play a standard since the changes, how much of a change is it just a removal of the first level? if so still plenty of time to not have to play shove/fold poker. I played a speed 5.25 and even in that there was loads of time for play..
Comments
Devon I don't really get the big rant about removing all the skill edge? Most of these games always existed, the main difference being that the regular SnGs had terrible structures which did reduce your edge, this is now fixed so the edge can be bigger, don't understand tbh.
I have never seen such a major brand as SKY have such pathetic communication skills. Log on today to find HUSNG structures changed, was this communicated?? Were players consulted about the changes?? Removing the 10/20 blind level for Turbos and Hypers is a big mistake imo. Can someone please tell me the thought process/reasoning behind this?
Again that's just my opinion, I'm not saying change this now or that other people should agree with me.
I've been on plenty of sites where there is zero communication on changes. I've played on plenty of sites where the playerbase has zero voice as opposed to here where there is plenty of opportunities to give constructive feedback and put over opinions. Most online site consult players zero percent of the time when it comes to anything.
IMO you are completely wrong.
As Sky_Dave has also stated, the changes to the 6-max SNG blind structures were made after lengthy consultation with the forum in three or four recent threads, including contributions from some of the brightest minds on here... Lambert and I helped too.
Hopefully the turbo and standard HU games will also have their structures changed back to include the 10/20 level. Removing this level from the turbos is a particular problem as it takes the starting stack from 50BB to just 33BB, much closer to the hypers' starting stack of 25BB. Reducing the play, stepping on the hypers' toes and making them less distinct from one another.
I'm not sure anyone is fussed that the 6-max starting stack is now 50BB and not 75BB but in heads-up it will make a considerable difference, so perhaps the regular speed HU blind levels should be changed back too.
This whole restructuring has happened because SNG's on Sky have been virtually dead, with games hardly ever running. The most important thing is not to offer lots of variety but to actually offer games that get started. Up until now there have been occasions when you could be left waiting half an hour or longer for a game to fill, if it fills at all.
Removing certain buy-in levels, certain types of game and certain blind speeds, as well as altering the blind structure, is intended (I expect) to enable Sky to compete with Stars and others. If you can go to a competitor and be playing inside two minutes but on Sky it takes thirty, you're going to go and play with that competitor. The key thing about SNG's is that they start quickly and if they don't do that on Sky, they have no future.
Regarding the idea that this entire change came about after a single thread; Well I can promise you that it didn't. I have started and contributed to at least three threads on this subject in the last few months, each of which stretched to some considerable length. If you don't like what the voices on those threads were saying, then I'm sorry. However these threads were open to everybody and only those who wrote on them could be heard. You can hardly justify a complaint that Sky Poker doesn't listen to it's customers, if those customers you would like them to listen to aren't talking. Many of us were.
I'm sure that Sky_Dave will be along at some point to either explain why the HU blinds have been altered or tell us that they will be returned to their previous structure.