I'm quite intrigued by our unpunctual friend, Reg.
I notice that a whole bunch of players make a habit of Late Regging, often at the very last possible time, when they may only have 10 or so Big Blinds left.
What are the pros & cons of Late Reg as opposed to sitting in at the start? Is there any particular advantage to either method?
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However, the very obvious advantage of late regging is that more and more games are now merging into rebuys and the later you reg, the less temptation you have to rebuy. This is a good strategy for BRM, but maybe not game play strategy.
On sort of the same subject, late reg was open for two levels after the rebuy period was over in the MEGA
GIVEAWAYBOUNTY HUNTER last night. Was that by design or error? Not a complaint, just an observation.Yes, I noticed that, & thought it looked a little odd, but I'm not an expert on MTT structures these days.
FWIW, it's slated to be the same again this coming Sunday.
Stars used to have $1.10 hyper frenzy full ring thingies with 3 minute blinds and late reg until end of level 20. 3k starting, 75k addon. People eventually figured out best strat was to LR at last second, timebank, hopefully get to the addon without having to rebuy (Blinds were like 3k/6k/600 at this point) then take the 75k and hope to spin 10 bigs after. Everyone would just be sharing the money put into the prizepool by the small number of recs who registered from the start for a punt.
I believe these have since been cut from the Stars schedule.
Also pros: ICM. If we double in an MTT, the value of our stack doesn't double, but the value of the busted player's stack drops to zero because he's out. Given this is zero sum, where does that equity go?
It gets split between the hundreds of survivors who did nothing and just folded. Repeat this over and over for maybe 20% of the field and suddenly all those tiny amounts split between hundreds add up to something that isn't so insignificant.
Therefore, it follows that a starting stack is worth more once some % of the field are eliminated. There's also arguments for better hourly if you're cutting out levels at the start of an MTT.
Cons: You're often giving up things like an edge in being able to bully players as often in the mid stages of a tournament because you're going to have huge stacks less often. Also in BHs, you've got far less opportunity to take heads and some of the bounty prizepool is already gone.
If you have an edge super deep early in tournaments against weaker players too, you're giving that up, but ultimately playing (or not) the first couple of levels of an MTT probably won't impact much at all on a players' results.
Swings and roundabouts. Personally I don't mind late regging a freezeout but pretty much never late reg a Bounty Hunter beyond the first level or two.
Bounty Hunters are particularly bad to late reg too late, as with people already eliminated a decent amount of the value in the tournament has already gone. There might be as much as 15% of the prize pool already in the accounts of people who have got bounties, meaning you need to have a really good ROI to justify registering at that point, your paying the same entry fee for a smaller prize pool as well as rake. Also because your gonna be shorter than average your less likely to get bounties too. This obviously applies more towards the end of late reg.
Late reg in the current SPT Semis are good odds to attempt to get a seat, eg 1 semi had 6 left at the point of reg close for 3 seats-worth a punt and if I'm back from work in time tonight, will be dong that .. its worked 1/2 times!
GL