You need to be logged in to your Sky Poker account above to post discussions and comments.

You might need to refresh your page afterwards.

HU sng blind structures. (fao sky sng structure guy/SkyPeter!)

DOHHHHHHHDOHHHHHHH Member Posts: 17,929
edited October 2013 in Poker Chat

If I facepalm any harder I wont have a head.
«13

Comments

  • DOHHHHHHHDOHHHHHHH Member Posts: 17,929
    edited September 2013
    plz tell me the difference between a hyper turbo and a turbo.
  • FCHDFCHD Member Posts: 3,178
    edited September 2013
    One gets more hype than the other?
  • FCHDFCHD Member Posts: 3,178
    edited September 2013
    The main difference seems to be one starts of with 500 chips, the other 1000. There may some slight differences in the levels as well but as it won't let me have the two lobbies open simultaneously I can't be sure.
  • DOHHHHHHHDOHHHHHHH Member Posts: 17,929
    edited September 2013
    The answer, is very very little difference.
  • DOHHHHHHHDOHHHHHHH Member Posts: 17,929
    edited September 2013
    HU hyper....500 chips

    110.00 / 20.002215.00 / 30.002320.00 / 40.002425.00 / 50.002530.00 / 60.002640.00 / 80.002750.00 / 100.002
    25xbb
    17xbb?
    13xbb
    10xbb

    After 8 mins, 10xbb effective.



    Turbo..... 1k starting stack..........

    115.00 / 30.002225.00 / 50.002340.00 / 80.002450.00 / 100.002

    33xbb
    20xbb
    12xbb
    10xbb


    After 8 mins, 10bb effective,

    Seriously, the people who thought out these structures, explain to me.

    What's the difference?




  • Lambert180Lambert180 Member Posts: 12,197
    edited September 2013
    In Response to Re: HU sng blind structures.:
    HU hyper....500 chips 1 10.00 / 20.00 2 2 15.00 / 30.00 2 3 20.00 / 40.00 2 4 25.00 / 50.00 2 5 30.00 / 60.00 2 6 40.00 / 80.00 2 7 50.00 / 100.00 2 25xbb 17xbb? 13xbb 10xbb After 8 mins, 10xbb effective. Turbo..... 1k starting stack.......... 1 15.00 / 30.00 2 2 25.00 / 50.00 2 3 40.00 / 80.00 2 4 50.00 / 100.00 2 33xbb 20xbb 12xbb 10xbb After 8 mins, 10bb effective, Seriously, the people who thought out these structures, explain to me. What's the difference?
    Posted by DOHHHHHHH
    Photo plz or it didn't happen ;)
  • DOHHHHHHHDOHHHHHHH Member Posts: 17,929
    edited September 2013

    You have the first ever sng promo week soon.

    plz fix it.
  • ACEGOONERACEGOONER Member Posts: 1,435
    edited September 2013
    In Response to Re: HU sng blind structures.:
    Sad that someone has to post this. What have u been doing for the last 3 months? You have the first ever sng promo week soon. plz fix it.
    Posted by DOHHHHHHH
    Subtle differences do affect gameplay for the 1000 starting chip turbos. They are fine don't want 3 min blinds means less volume.

    Stop moaning or we will send you back to France.

    #anidiotabroad
  • DOHHHHHHHDOHHHHHHH Member Posts: 17,929
    edited September 2013
    In Response to Re: HU sng blind structures.:
    In Response to Re: HU sng blind structures. : Subtle differences do affect gameplay for the 1000 starting chip turbos. They are fine don't want 3 min blinds means less volume. Stop moaning or we will send you back to France. #anidiotabroad
    Posted by ACEGOONER

    Nor do I.

    Why give more chips but remove levels?

    They cancel eachother out. 

    There is very very little difference. We are an extra 8xbb effective for the first 2 minutes, that's it.

    Plz have a look @ this sky.
  • goldnballzgoldnballz Member Posts: 2,820
    edited September 2013
    Completely agree with dohhhh here.
  • Lambert180Lambert180 Member Posts: 12,197
    edited September 2013
    +1

    Never looked into it before but now JJ has put up the details above, it's just completely pointless having 2 different structures where the stack depths are virtually identical.

    It's only gonna harm liquidity like when you have 1 person waiting for a £5 Turbo and one waiting for a £5 Hyper Turbo and neither run cos they're both waiting for different games which are essentially the same.
  • DOHHHHHHHDOHHHHHHH Member Posts: 17,929
    edited October 2013
    Bump for sky peter.

    Have fired off an email to sky this morning regarding this, hoping for something to be done quickly (with the promos on sky finally including sngs, a lot of people will be wanting to go for a big month, starting today).  

    I can't imagine anyone who plays either format will have a problem as the 2 structures are identical.

    Having a choice of 4 HU sng structures is really good, but they need to be different, even just slightly.

    Seems a no brainer.

    Hopefully can start playing the turbos properly later on :)
  • SkyPeterSkyPeter Member Posts: 221
    edited October 2013
    In Response to Re: HU sng blind structures. (fao sky sng structure guy/Sky Peter!):
    Bump for sky peter. Have fired off an email to sky this morning regarding this, hoping for something to be done quickly (with the promos on sky finally including sngs, a lot of people will be wanting to go for a big month, starting today).   I can't imagine anyone who plays either format will have a problem as the 2 structures are identical. Having a choice of 4 HU sng structures is really good, but they need to be different, even just slightly. Seems a no brainer. Hopefully can start playing the turbos properly later on :)
    Posted by DOHHHHHHH
    Hi,

    Thanks for your post. The Turbo and Hyper Heads Up structures shall be reviewed and this thread shall be updated with any changes made.

    Many thanks.

    SkyPeter.
  • DOHHHHHHHDOHHHHHHH Member Posts: 17,929
    edited October 2013
    In Response to Re: HU sng blind structures. (fao sky sng structure guy/Sky Peter!):
    In Response to Re: HU sng blind structures. (fao sky sng structure guy/Sky Peter!) : Hi, Thanks for your post. The Turbo and Hyper Heads Up structures shall be reviewed and this thread shall be updated with any change made. Many thanks. SkyPeter.
    Posted by SkyPeter
    Appreciate it Peter, thanks.
  • BooniconBoonicon Member Posts: 130
    edited October 2013
    + Review adding 10/20 level at the beggining of reg / speed structures like there used to be?
  • DOHHHHHHHDOHHHHHHH Member Posts: 17,929
    edited October 2013
    Any news on this Peter?

    Any chance it'll be changed before 5pm today?

    Cheers.
  • wason06wason06 Member Posts: 61
    edited October 2013
    In Response to Re: HU sng blind structures. (fao sky sng structure guy/SkyPeter!):
    + Review adding 10/20 level at the beggining of reg / speed structures like there used to be?
    Posted by Boonicon
    Big +1
  • bencbenc Member Posts: 1,063
    edited October 2013
    Turbo structure should never of been changed, 100% agree it needs reviewing.
  • Lambert180Lambert180 Member Posts: 12,197
    edited October 2013
    bump
  • Sky_AdamSky_Adam Member Posts: 419
    edited October 2013
    In Response to Re: HU sng blind structures. (fao sky sng structure guy/SkyPeter!):
    bump
    Posted by Lambert180
    Hi Guys,

    This is under review at the moment, i dont expect this will be completed in time to make changes today or tomorrow ahead of the weekend but we'll update you on Monday with what we decide to implement.

    Best Wishes

    Adam
Sign In or Register to comment.